Jonas Mangelschots

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Summary

Versatile developer with expertise in 3D technologies, AI, and software engineering. As co-founder of Telemens, I lead backend development for an AI-driven platform enhancing user creativity. I’ve built advanced 3D parametric systems at Twikit, was responsible for development of VR training solutions at OneBonsai, and contributed to game development at Warcave. Proficient in 3D, C++, Python, Docker and Machine Learning, I thrive at blending technology and creativity into impactful solutions.

Skills

3D95%
Unreal90%
Docker90%
Python90%
C++90%
Blender90%
TypeScript80%
Angular80%

Experience

co-founder

telemens2023
  • Inventing AI Solutions: Leveraging AI and machine learning to help users translate their ideas into reality.
  • Lead Developer: Design, implement, and maintain robust backend systems to support seamless platform functionality.
  • Focus on UX Excellence: Ensure backend systems complement a user-focused design, enhancing overall platform usability and satisfaction.
  • Support Creatives: Develop scalable and efficient solutions to enable users to bring their ideas to life effortlessly.

co-founder

Hypno Crafts2023
  • Design Digital Build Plans: Collaborate on the creation of detailed and user-friendly build plans for unique DIY electronics projects, empowering enthusiasts to create innovative devices at home
  • Filming: Producing professional video content to showcase projects and guide users through the building process.
  • Editing Videos: Enhanced visual storytelling through meticulous video editing, ensuring clarity and engagement in instructional materials.
  • Assisting in Coding: Contributing to the development and optimization of code for various projects to ensure functionality and innovation.
  • Website Creation and Maintenance: Designing, building, and maintaining the company website to deliver a seamless and engaging user experience.

3D Dev

Twikit2023
  • Maintained Advanced 3D Mesh Engine: Maintained an in-house C++ 3D mesh engine to support advanced parametric product customization.
  • Enabled Browser-Based Customization: Engineered tools for browser-based generation of customizable 3D products, streamlining the user experience.
  • Optimized Mesh Operations: Implemented efficient algorithms for complex mesh operations, ensuring high performance and scalability.
  • Supported Product Innovation: Contributed to the development of innovative parametric product solutions tailored to diverse client needs.

Lead Developer

OneBonsai2019 - 2020
  • Developed VR Trainings: Designed and implemented immersive virtual reality training programs tailored to client needs.
  • Built Development Acceleration Systems: Created a system in C++ to streamline and speed up the VR training development process.
  • Set Up and Maintained Development Infrastructure: Configured and managed Perforce, Swarm, and Jenkins servers to ensure efficient version control, code reviews, and continuous integration.
  • Provided Technical Leadership: Guided developers and artists by offering technical expertise, ensuring high-quality deliverables and efficient workflows.
  • Delivered Client-Focused Feedback: Participated in client meetings, providing technical insights and feedback to align development goals with client expectations.
  • Supported Day-to-Day Operations: Managed various smaller tasks to ensure the smooth operation and delivery of projects.

Game Developer

Warcave2019 - 2019
  • Developed RPG UI: Designed and implemented the user interface for the RPG Black Legend, ensuring an intuitive and engaging player experience.
  • Integrated Back-End Systems: Connected the UI with game mechanics and systems using Unreal Engine (C++), ensuring seamless functionality.
  • Collaborated with the Team: Worked closely with designers and developers to align the UI with the overall game vision and mechanics.
  • Contributed to Game Development: Played a key role in delivering a polished and immersive RPG experience as part of the development team.

Education

Master of Electronics and ICT Engineering Technology

KU Leuven2020-2021

Grade:

Micro Degree in Artificial Intelligence

Howest2019-2020

Grade:

Bachelors degree: Digital Arts and Entertainment

Howest2015-2019

Grade: cum laude

Engineering Sciences

Rozenberg SO2009-2015

Grade: